Topics:

  • Know how to compute the dot product of two vectors.
  • Be able to use the dot product to find the angle between two vectors; and, in particular, be able to determine if two vectors are orthogonal.
  • Know how to compute the direction cosines of a vector.
  • Be able to decompose vectors into orthogonal components.
    • Know how to compute the orthogonal projection of one vector onto another.

The dot (or inner or scalar) product of and is defined to be

Or, if in 3D

Dot Product Properties Theorem. If , and are vectors in or and is a scalar, then:

and most importantly

Geometrically…

BY THE LAW OF COSINES

Thus

omg! we can find the angle between two vectors without drawing them… waoooow

Direction Cosines

We can refer to a vector in 2-space with its magnitude and cosine??

In 3-space we can specify the direction of a vector by giving the angles , and between v and the unit vectors , and respectively: these are the direction cosines of v

When we normalize a vector , the components of the resulting unit vector are the three direction cosines

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