Quote

It seems probable that most of the grand underlying principles have been firmly established and that further advances are to be sought chiefly in the rigorous application of these principles to all the phenomena which come under our notice.

— Albert Michelson, 1894

lol

Anyways, in the first quarter of the 20th century people realized that the laws of physics known up to that point didn’t do a great job explaining a wide range of phenomena involving electrons, atoms, and light. After a great deal of effort, a new theory (and a new law of motion) emerged in 1924:— quantum mechanics. It is now part of the basic framework for understanding atomic, nuclear, and subnuclear physics. As well as condensed matter (or “solid-state”) physics. Although, I admit to having no idea what that last one is. The laws of motion (Galileo, Newton, etc.) that came before it are called classical mechanics.

Classical mechanics are now understood as an approximation of quantum mechanics, but since much of the structure of quantum theory is inherited from classical theory, it is still absolutely worth going over!

The Principle of Least Action

Take a baseball and throw it straight up in the air. After a few seconds the baseball come back down. Because how high the baseball is depends on the time since it’s been thrown, we can denote it as a function of time: . This is the notation my textbook uses which kinda pisses me off because I’d like to use . For height. Actually let’s just do that. Denote the height of the baseball, as a function of time, as ; this is the trajectory of the baseball. If we plot as a function of (the usual caveat of ignoring air resistance and pretending we’re in a universal gravitational field blah blah blah applies here) then any trajectory has the form of a parabola and there are an infinite number of possible trajectories. Whichever one it follows depends on the (momentum) of the baseball as it leaves your hand.

Buuuut if we say that the baseball returns to your hand at exactly seconds after it leaves your hand, there is ONE trajectory the ball can follow. Now, while there is a simple way to figure out this trajectory for a baseball moving in a uniform gravitational field, we want a method which can be applied to a particle moving in any potential field . (Potential field means “field” of “potential energy” btw) Let us begin with Newton’s law , which is actually a second order differential equation

Let’s reëxpress this second-order equation as a pair of first order equations, where is the mass and is the momentum of the baseball:

And then plug in newtons law to get

Yielding

We want to find a solution to these equations such that and , where and are the initial height of your hand when the baseball leaves it, and the final height of your hand when you catch the baseball, respectively.

The textbook talks about using a computer by splitting the problem into intervals but quite frankly, I couldn’t care less so I’m going to skip that. This is all to say there’s this thing called the Principle of Least Action. It says that the action is stationary at any trajectory (wait! what do the braces mean?) satisfying the conditions of motion , at every time .

So to solve the trajectory of the baseball, we just program a computer to find the set of points (ohh its braces cos its a set of points 😌😌😌 so its like ) which minimizes the quantity:

is “action,” defined as where where is kinetic energy and is potential energy. But when we discretize it, our integral becomes a sum, . Dividing by is essentially asking “how much changes if I tweak ” and squaring it is just a mathematical trick because sometimes it could be negative and we want to avoid that and if we use , its “sharper” near zero. An ML background might give insight in why we want to avoid a “sharp” gradient. The minimum is obtained at , where is stationary. just measures how “badly” the whole path “violates” the principle of least action. Anyways, this set of points, joined by straight line segments, gives us the approximate trajectory of the baseball.

Problem: Dyre’s Dilemma

In discussing the motion of the baseball, we have been ignoring a lot of details about baseballs, such as the composition of the interior, the pattern of the stitching, and the brand-name printed on the surface. Instead, the baseball has been treated as though it were essentially a structureless point of mass . It is necessary to make idealizations like this in physics; the real world is otherwise too complicated to describe. But sometimes an idealization misses something crucial. See if you can find what goes wrong in the following argument, which tries to prove that a rolling wheel (or, for that matter, a rolling baseball) can never come to rest through friction with the ground.

“Proof”: […] [T]he forward momentum of a wheel in the positive -direction can only be eliminated by a force applied in the opposite direction. But the only place this force could be applied by friction is the point where the wheel touches the ground. And a force in the negative -direction, applied at this point, will have the effect of making the wheel spin faster! Therefore, the wheel will never come to rest due to friction. QED.

Is this reasoning correct? Can you solve Dyre’s Dilemma?

Yea basically what Dyre’s dilemma does wrong is to treat friction as only affecting rotation via torque, while ignoring that ALSO reduces forward motion. Fundamentally, the idealized model assumes no energy dissipation, so there is no mechanism for the wheel to lose kinetic energy and come to rest. In reality, deformation and internal friction convert mechanical energy into heat, which is why objects actually stop.

Euler-Lagrange and Hamilton’s Equations

Note

Man, what would be really nice to have (for this section in particular, and perhaps future sections) is a plugin that turns math equations into manim animations that can be played. This would be both an Obsidian plugin, and have some thing that lets me view them if I were to export to HTML…

Basically, the Euler-Lagrange equations are the second-order form of the equations of motion, while Hamilton’s equations are the first-order form. In either form, the equations of motion are a consequence of the Principle of Least Action. We shall now re-write those equations in a very general way, which can be applied to any mechanical system, including those which are more complicated than a baseball.

I’m switching using to as the coordinate. I feel like was intuitive because we were talking about height specifically, but feels more general. It’s worth nothing that everything that follows generalizes further, like you can swap for and you can describe any mechanical system with any number of degrees of freedom.

We begin by writing

where

and where

is known as the Lagrangian function. Then the principle of least action requires that, for each ,

and, since

this becomes

Recalling that , this last equation can be written

Anyways, this is the Euler-Lagrange equation for the baseball. It becomes simpler when we take the limit (the “continuum” limit). In that limit, we have:

where the Lagrangian function for the baseball is

and the Euler-Lagrange equation, in the continuum limit, becomes

For the Lagrangian of the baseball, the relevant partial derivatives are

which, when substituted into (1.13), give

This is just the Newton’s second law in second-order form (1.1) again,

We now want to rewrite the Euler-Lagrange equation in first-order form. Of course, we already know the answer, which is (1.2), but let us “forget” this answer for a moment, in order to introduce a very general method. The reason the Euler-Lagrange equation is second-order in the time derivatives is that is first-order in the time derivative.

So let us define the momentum corresponding to the coordinate to be

This gives as a function of and , but, alternatively, we can solve for as a function of and , i.e.

Next, we introduce the Hamiltonian function

Since is a function of and , is also a function of and .

The reason for introducing the Hamiltonian is that its first derivatives with respect to and have a remarkable property; namely, on a trajectory satisfying the Euler-Lagrange equations, the and derivatives of are proportional to the time-derivatives of and . To see this, first differentiate the Hamiltonian with respect to ,

where we have applied (1.16). Next, differentiating with respect to ,

Using (1.13) (and this is where the equations of motion enter), we find

Thus, with the help of the Hamiltonian function, we have rewritten the single 2nd order Euler-Lagrange equation (1.13) as a pair of 1st order differential equations

which are known as Hamilton’s Equations.

Note: When has no explicit time dependence —that is to say the laws governing the system don’t change with time—it turns out that . That is to say the Hamiltonian is conserved. This is “Noether’s theorem” for time-translation symmetry. I mention this because the point is just that being the total energy and being conserved are the same fact stated two different ways.

For a baseball, the Lagrangian is given by (1.12), and therefore the momentum is

This is inverted to give

and the Hamiltonian is

Note that the Hamiltonian for the baseball is simply the kinetic energy plus the potential energy; i.e. the Hamiltonian is an expression for the total energy of the baseball.

For a particle, and , so . Therefore:

The sign flip on comes from the definition; the works out because of the specific relation for kinetic energy.

Substituting into (1.22), one finds

which is simply the first-order form of Newton’s Law (1.2).

Classical Mechanics in a Nutshell

All the machinery of the Least Action Principle, the Lagrangian Function, and Hamilton’s equations, is overkill in the case of a baseball. In that case, we knew the equation of motion from the beginning. But for more involved dynamical systems, involving, say, wheels, springs, levers, and pendulums, all coupled together in some complicated way, the equations of motion are often far from obvious, and what is needed is some systematic way to derive them.

For any mechanical system, the generalized coordinates are a set of variables needed to describe the configuration of the system at a given time. These could be a set of cartesian coordinates of a number of different particles, or the angular displacement of a pendulum, or the displacement of a spring from equilibrium, or all of the above. The dynamics of the system, in terms of these coordinates, is given by a Lagrangian function , which depends on the generalized coordinates and their first time-derivatives . Normally, in non-relativistic mechanics, we first specify

The Lagrangian

One then defines

The Action

From the Least Action Principle, following a method similar to the one we used for the baseball, we derive

The Euler-Lagrange Equations

These are the 2nd-order equations of motion. To go to 1st-order form, first define

The Generalized Momenta

which can be inverted to give the time-derivatives of the generalized coordinates in terms of the generalized coordinates and momenta

Viewing as a function of and , one then defines

The Hamiltonian

Usually the Hamiltonian has the form

Finally, the equations of motion in 1st-order form are given by

Hamilton’s Equations

Problem Set

Example: The Plane Pendulum

Our pendulum is a mass at the end of a weightless rigid rod of length , which pivots in a plane around the point P. The “generalized coordinate”, which specifies the position of the pendulum at any given time, is the angle .

We get our Lagrangian to be

where is the gravitational potential at the height of point P, which the pendulum reaches at . Since is arbitrary, we will just set it to .

Next we get the Action to be . The next step is to derive the Euler-Lagrange Equations since we have and , therefore is the Euler-Lagrange form of the equations of motion.

Then we need to get The Generalized Momentum, which is . Then to get the Hamiltonian, we insert into to get

Thus, Hamilton’s Equations are

which are easily seen to be equivalent to the Euler-Lagrange equations.

Problem

Two pointlike particles moving in three dimensions have masses and respectively, and interact via a potential . Find Hamilton’s equations of motion for the particles.

We know that . is , and is . Thus

Now let’s derive our Euler-Lagrange Equations. Since , for and ,

Wait I’m a moron we totally didn’t need that. Anyways, since

We’ll, need to use

Whereby

So, let’s do this. The conjugate momenta are

So

inverting, . The Hamiltonian is

Hamilton’s equations then give

Note that , so . This is newton’s third law.

Problem

Suppose, instead of a rigid rod, the mass of the plane pendulum is connected to point P by a weightless spring. The potential energy of the spring is , where is the length of the spring, and is its length when not displaced by an external force. Choosing and as the generalized coordinates, find Hamilton’s equations.

TODO: this problem....

The Classical State

Prediction is a rather important thing in physics because the only reliable test of a scientific theory is the ability to predict the future. Stated “rather abstractly,” the process of prediction works as follows: By a slight disturbance (viewing a thing implies that photons are bouncing off of that thing, after all this is what it means for an object to be “illuminated”) known as a measurement, an object is assigned a mathematical representation which we will call its physical state. The laws of motion are mathematical rules by which, given a physical state at a particular time, one can deduce the physical state of some object at a later time.

The later physical state is the prediction, which can be checked by a subsequent measurement of the object. From the discussion so far, its easy to see that what is meant in classical physics and by the “physical state” of a system is simply its set of generalized coordinates and the generalized momenta . These are supposed to be obtained, at some time , by the measurement process. Given the physical state at some time , the state at is obtained by the rule.

In this way, the physical state at any later time can be obtained (in principle) to an arbitrary degree of accuracy, by making the time-step sufficiently small (or else, if possible, by solving the equations of motion exactly).

Note that the coordinates are alone are not enough to specify the physical state, because they are not sufficient to predict the future. Information about the momenta is also required. Blah blah blah the space of all possible is known as phase space. For a single particle moving in (three-dimensions), there are three components of position and three components of momentum, so the “physical state” is specified by 6 numbers , which can be viewed as a point in phase space. Likewise, the physical state of a system of particles consists of coordinates for each particle ( coordinates in all), and components of momentum for each particle ( momentum components in all), so the state is given by a set of numbers, which can be viewed as a single point in , that is -dimensional space.

Classical mechanics fails to predict correctly the behavior of both light and matter at the atomic level and is replaced with quantum mechanics. But classical and quantum mechanics lowkey have a lot in common. They both assign physical states to objects, and these physical states evolve according to 1st-order diff-eqs. The difference between them lies in the contrast between a physical state as understood by classical mechanics, the “classical state”, and its quantum counterpart, the “quantum state”. This difference will be explored in the next new chapters…